

Dumping all your unwanted loot at the end of each adventure keeps your inventory open for more looting, and offers great rewards when your donation gets high enough. The home-menu offers access to adventures, the ACK, a monument to the game’s Kickstarter backers, the Dragon Arena, and the Loot Shrine - a place to stash equipment you’re saving for later, or for donating unwanted items to the gods for a chance at better loot.

From there, you’re dropped into your home, which serves as the game’s menu. There are many ways to survive in TinyKeep All Reviews: Mixed (253) Release Date: Sep 29, 2014. Master the frantic physics-based combat, lure enemies into traps or make them fight each other for dominance. You’ll create a character, choosing a class and a look for your new adventurer. TinyKeep, a top-down procedurally generated dungeon escape game with permadeath - you die and it's game over. Gameplay in Fight the Dragon begins much the way that you’d expect for an RPG. TinyKeep is an upcoming action roguelike game with procedurally generated dungeons, emergent monsters, deadly traps and mysterious secrets. I took a look to see if this ever-changing, approachable title holds up in a growing list of similar games. With an integrated ‘Adventure Construction Kit’ (or ACK) and straightforward gameplay, there’s a lot more than may initially meet the eye. Fight the Dragon is yet another in this storied genre, focusing on quick, easy-access action and short, community-built adventures to keep things interesting.

It seems that basic hack-n-slash RPGs are a dime a dozen these days, from simplified entries such as Tiny Keepand Claustrophobia: The Downward Struggleto the more well-known Diablo series and beyond.
